FHIR © HL7.org  |  FHIRsmith 4.0.1  |  Server Home  |  XIG Home  |  XIG Stats  | 

FHIR IG analytics

Packageca.on.oh.setp.iar.dev
Resource TypeCodeSystem
IdCodeSystem-iar-video-gaming-internet-usage.json
FHIR VersionR4
Sourcehttps://simplifier.net/resolve?scope=ca.on.oh.setp.iar.dev@1.0.0-ballot1-dev&canonical=http://ontariohealth.ca/fhir/iar/CodeSystem/video-gaming-internet-usage
URLhttp://ontariohealth.ca/fhir/iar/CodeSystem/video-gaming-internet-usage
Version0.2.0
Statusactive
Date2025-11-27
NameIARVideoGamingInternetUsage
Realmca
DescriptionCodes to identify disruption caused by child’s/youth’s usual video gaming and internet usage.
Contentcomplete

Resources that use this resource

ValueSet
ca.on.oh.setp.iar.dev#1.0.0-ballot1-devinternet-usage-problemsIAR Internet Usage Problems
ca.on.oh.setp.iar.dev#1.0.0-ballot1-devvideo-gamingIAR Video Gaming

Resources that this resource uses

No resources found


Narrative

No narrative content found in resource


Source1

{
  "resourceType": "CodeSystem",
  "id": "codesystemvideo-gaming-internet-usage",
  "url": "http://ontariohealth.ca/fhir/iar/CodeSystem/video-gaming-internet-usage",
  "version": "0.2.0",
  "name": "IARVideoGamingInternetUsage",
  "status": "active",
  "date": "2025-11-27",
  "publisher": "Ontario Health",
  "description": "Codes to identify disruption caused by child’s/youth’s usual video gaming and internet usage.",
  "content": "complete",
  "concept": [
    {
      "code": "0",
      "display": "None"
    },
    {
      "code": "1",
      "display": "Minimal -Video gaming/Internet use results in disruption of in-person social activities, but completes normal day-to-day activities, attends to paid and unpaid work responsibilities (e.g., competitive employment, school, household chores)"
    },
    {
      "code": "2",
      "display": "Moderate -Video gaming/Internet use results in reduced attention to personal needs (e.g., hygiene, sleeping, eating); limited in-person social activity outside of video gaming/online interactions; poor productivity and attendance at work or school"
    },
    {
      "code": "3",
      "display": "Severe - Video gaming/Internet use results in inattention to personal needs; negligible participation in in-person social or household activities; not attending work or school, or at serious risk of workplace dismissal or failure at school "
    }
  ]
}